/craft
Pookie Bears have received an increase in crafting resources. They now require 250 Cloth, 5 Sewing Kits and 1 Glue.
Major Plugin Changes
The Xmas plugin is being pulled. There are enough events on the server. However. In the theme of having special loot I will be keeping the presents and adding them to the loot table.
There's a new plugin that will show your teammates heath. So if they're in need of assistance of they go down, you'll know. Toggle it on and off with /teamhud. You may need to run this command when logging back on as it may glitch out occasionally.
The Pump Jacks were nerfed. But even with the change you'll still get more than you need. Just not enough to supply the entire server. :)
There's a way to improve your tools and some weapons. The Enchanting system. Using the Research Table and Scrap, you'll be able to add attributes to them as well as rename them using the command /customname "whatever name"
They Cybernetic Arm is back which grants a x2 gather while mining or cutting wood. As before you need to dive for it.
There are also a new group of tools with special perks and a gold card located under the water. So happy diving.
The Raid Bases are still in the works. I bought a plugin. But it's not all that great. And the updates aren't as frequent as they should be. So I may have to seek another developer.
KITS
/kit start
I've lowered the Furnace count to 1 and removed the Skull FirepPit (not really needed since you have the Stone Fireplace). But I've added a TC (to save on wood) and the Recycler. The addition of the Recycler is because you will no longer be able to claim one every day with /rec. If you want more than two, you'll need to /craft one. There's no cooldown to crafting these.
Always remember to only claim the start kit when you are in a safe area and you can start building. This is not something you claim when you're a fresh spawn. It sucks to lose this.
/kit autokit
This has gotten another rework. New skins, and I've removed the Waterpipe Shotgun and Handmade Shells since they were pretty much useless against the hordes. The Waterpipe has been replaced by a Nailgun with a full clip and 32 Nails.
/kit trap
I've pulled the Flame Turrets (and Lowgrade), Snap Traps and Land Mines since they're useless on the server currently. I'm working on a way to get the Snap Traps and Land Mines to work on NPCs. But so far I've come up with nothing. I may switch to another PvE plugin. But that won't be for a while.
/kit daily
Removed the High Quality Metal but bumped the Scrap. Also added Full Heal, AntiRadiation and AntiCold Syringes to the kit.
Items
The Christmas Tree has been removed from /s since the Xmas even has been removed.
Also lots of new items as mentioned above.
Map
There will be a new custom map this wipe. I'm pretty impressed with this one. And no. I didn't make it. I'm far too lazy to create anything like this. There will be lots of bots. More locations to explore. And lots of things to climb up and into.
So that about wraps it up. I'll be on the road this Thursday. So I'll be running the update from my phone. Hopefully FP doesn't fuck things up again and break the maps. If that happens it'll take a bit till I get home and can actually run things properly. But running the basic updates can be done mobile if you have things set up right. I've had to do it a couple times already and everything worked out fine.
Comments