I finally got the core server plugin patched. Took long enough right?
Sorry it took so long. I wound up going to another developer to get it done. But it's working at full power now. The heli will wreck you and your base. All trap types are lethal. Barricades and high walls inflict damage. All the good stuff.
So now raiding your base is how it should be. And testing your trap bases can be done properly if you can find someone who doesn't mind dying to drop by.
Decay is active again. So twig littering the roads and fields shouldn't be as much of an issue. I have decay duration set to half on everything. That doesn't mean that decay is half or that the decay rate is doubled. it just means that if a building block is outside of TC radius it will decay twice as fast.
I have a few more concepts for anti griefing that I'll be working on with the developer. But that'll be in the future. For now things are back to how they should be.
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